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Quest of the Seal Bearers - Book 1: The Warriors Return Fantasy Adventure

8 225 42
Author:awgcoleman Type:Male

On the distant world of Mendala, a rash of mysterious attacks have left many towns destroyed, and there are rumors of an army of monsters. Fantasma, leader of the global government, and his colleagues are determined to find cause of these attacks. but the search for answers points them to an ancient relic, The Book of War, a cursed artifact that can create indestructible creatures loyal to its master.

It’s been over twelve thousand years since the Book of War was last opened. It was believed to be destroyed during the Great War by the Twelve Warriors and Daughter of the Sun at the cost of their lives. Now, it seems the book has resurfaced, and its new master is seeking to forever tip the balance of power.

The stage is being set for another Great War but who can stop the Book of War once and for all?

Meanwhile on Earth, the teen members of Greengale’s Action and Adventure Club are preparing for their yearly trip when they suddenly stumble upon a secret their parents have been keeping for years. Now their world is being turned upside down as they struggle to understand the legacy that ties their fate to Mendala and the Book of War. Is their destiny set in stone, or will they forge a different path?

No matter what, their choices will bring forth a new era for Mendala.

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If you love vast fantasy worlds, rich, fleshed-out characters, and a adventure where your'e constantly discovering new things along the way, then this is definitely a story you'll enjoy.

This is a slow-burn high fantasy / adventure with many characters and intersecting plotlines. It’s a quest so lots of adventuring, exploring, and character moments, but not a ton of fighting/action (though there are definitely some great fight scenes as payoff to the buildup).

Because it’s a fantasy world with lots of people and new concepts, I try to make it easy so that you don’t have to memorize anything. The narrative will constantly remind you of important people/places/concepts as you keep moving forward. Some things won’t be fully explained right at the beginning to avoid information overload. My goal is that the reader will learn things organically as the story progresses.

I use two mechanisms to help with the intersecting plotlines.

- Each chapter is named for the (main) plotline it’s following and which part.

- At the beginning of the chapter, and anytime there is a scene shift, the location is listed.

Also, though this is definitely a portal-fantasy (isekai) it’s different from the standard isekai, especially since the world transfer doesn’t happen immediately. It’s not Lit-RPG but characters gain powers and grow over time. Also, it’s a group of teens that transfer, not just one central character. All of the teens are distinct characters, with their own character-arcs, relationships, powers, growth etc. Hopefully you’ll find this interesting as you’ll see the world and story from multiple perspectives.

The story is always in 3rd Person (Omniscient) POV so that it’s not jarring as perspectives shift.

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