Trial of Champions b> Fantasy Action Adventure
It all began with a family trip to an amusement park. How were any of us to expect being transported from Earth to participate in some "Trial of Champions," whatever that was supposed to be? Given only an hour to choose the Classes that would come to define our strengths, we were almost immediately torn away from one another and thrust into a deadly game of survival.
It wasn't all bad, though, as terrifying as it could be from time to time. The supernatural and magical powers of the Classes were like something out of an RPG, complete with leveling up by killing monsters and completing so-called "Sub-Trials." And despite the juicy Experience to be gained from killing other Champion Contestants, not all of the participants were bloodthirsty murderers; some could be allied with, or even befriended. Even if it seemed like everyone who had been chosen for this Trial, no matter what universe they came from, was at least a little bit crazy.
I would survive this till the end, and I'd make sure that my siblings and parents did as well, no matter how many times we were separated from one another. No matter how long it took. No matter what I had to do.
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A first-person litRPG incorporating classes inspired by D&D and other sources. If you like blue boxes but don't need to have huge lists of numbers to scratch your itch, you should be satisfied on that front. Each chapter is, in my word processing document, seven pages long (approximately 3300-3900 words).
The Traumatizing Content warning is there because of discussions of certain topics. Nothing that I think deserves the warning actually happens in the story.
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