

I'm a Veteran Adventurer in a World without Healing Magic. Fantasy Action Adventure Psychological
It's a fantasy world just like any other, orcs, elves, monsters, adventurer's guilds... Just one catch, though: there's no such thing as healing magic. Get a nasty wound from the monster you're fighting? There's nothing to patch you up, not so much as a red potion or a cure light wounds spell! All you can rely on are mundane medical procedures to help you get back on your feet. And those don't come cheap!
You can probably guess that injuries that in other worlds would be minor are rather costly in one where the priest class doesn't exist. What kind of dungeoneering community springs up in an atmosphere where a simple cut can mean lethal infection? How do dungeon crawlers find workarounds when conventional combat proves too dangerous?
A veteran warrior who senses his time is near puts to pen a final record, a shocking tell-all about his adventuring career...
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Chapter 1 Happy Birthday
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Chapter 2 Specter and Exploits
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Chapter 3 Percival
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Chapter 4 Adventuring is a Racket
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Chapter 5 Mr. Roach
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Chapter 6 The Odalisque
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Chapter 7 Spiel (Phantom of Paradise)
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Chapter 8 Smoke
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Chapter 9 Pink Lemonade
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Chapter 10 There are words we both could say
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Chapter 11 Black Boots (Hamish's Tale)
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Chapter 12 Ok, Back to the Dungeon
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Chapter 13 Team Effort
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Chapter 14 Life Is Like a Labyrinth
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Chapter 15 Time to Live
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Chapter 16 Simple Symphony
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Chapter 17 Tin Whistle
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Chapter 18 The Land Beyond the Wind
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Chapter 19 Ice Drake
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Chapter 20 Cattle Prod / Providence
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Chapter 21 Entries Made at Providence Manor
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Chapter 22 Supergroup
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Chapter 23 Thin Film